Vice President, Client Computing Group
General Manager, Esports and Gaming
John Bonini is vice president in the Client Computing Group and general manager for VR, Esports and Gaming. He is responsible for driving Intel’s global technology leadership in gaming and esports, and executing Intel’s strategy to increase revenue in desktop and mobile platforms.
Before his current role, Bonini was VP/controller in the Sales and Marketing Finance organization supporting Intel’s largest customer accounts in addition to regional sales, and supply chain support with sales operations. He had overall responsibility for finance functions for reporting and controls, maximizing revenue, optimizing inventory, and establishing budgets while driving efficiencies. Previously, Bonini was senior controller for Intel's Non-Volatile Memory Solutions Group. Prior to that role, Bonini was the Sr. Controller with the Technology and Manufacturing Group and supported the wafer factories. In the beginning of his Intel career, Bonini was in factory engineering and supported wafer production, including fab startups, technology transfers from R&D, and product ramps.
John received a bachelor’s degree in Material Science in 1988, and a M.S in Material Science in 1990 from the University of Illinois. In 1996 he received an Executive MBA from the University of New Mexico.
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