Menu
People and Pop Culture

Plugged In: Ann Hand, Super League Gaming

Investors have flocked to elite esports teams and leagues in the past two years, but Super League Gaming Chairman and CEO Ann Hand believes there’s a path to riches in the amateur ranks, too. The Santa Monica, Calif.-based startup operates a series of community gaming events at rented movie theaters, launching leagues in “Minecraft” (targeting children) and “League of Legends.” Hand hopes Super League Gaming can provide a new development path for up-and-coming superstars, but just as importantly, will water the gaming grassroots for years to come. Its more casual approach to gaming has drawn investors such as Nickelodeon, DMG Entertainment and SoftBank.

There are 2.6 billion gamers around the world. A large percentage of them identify as competitive gamers and they’re seeking more ways and outlets to engage in and around the games they love.
Ann Hand
Super League Gaming Chairman and CEO

Ten years from now, what does a mature Super League Gaming look like, and what revenue lines can you foresee developing? Obviously we think there is tremendous room for growth in terms of cities and franchises, both domestic and internationally, perhaps even with tiers of competition like you see in other sports as we evolve to become a more established feeder system to the pros. Revenue-wise, we’ve only scratched the surface of what’s possible through partnerships, licensing and even the original content and live broadcasts we recently launched as part of Super League TV on Twitch.

 

super league gaming

How do you hedge against publishers eventually wanting to control their entire ecosystem? We designed Super League’s offer from the start to be highly complementary to the interests of our publishers. [We are] a local marketing arm for these titles to widen the reach of the game, deepen engagement and inevitably increase player retention. We don’t try to usurp control of any part of the ecosystem, but instead smartly provide these key rungs of the ladder to the pros that most benefit the publisher around a specific game title.

 

Why do “Minecraft” and “League of Legends” work best? The competitive structure we have wrapped around Minecraft makes it perfect for our youth league — it is a game that parents and educators really embrace for all of the positive and social and developmental benefits that come from playing the game. “League of Legends,” meanwhile, is not only a crown jewel of professional esports, but it’s built around the tenants of leadership, critical thinking and teamwork, which are core attributes of both the pros and the Super League experience.

 

Would it ever make sense to build your own venues? Any timeline for international expansion? We expect to announce our first two international cities this summer. On the venue front, we have built a tournament platform that is venue-agnostic, so we like the idea of being compatible with venues of all shapes and sizes. That said, you will start to see us move into larger venues for our marquee events, either through brand partners or affiliations with the pro franchise.

— Ben Fischer

SBJ Morning Buzzcast: April 26, 2024

The sights and sounds from Detroit; CAA Sports' record night; NHL's record year at the gate and Indy makes a pivot on soccer

TNT’s Stan Van Gundy, ESPN’s Tim Reed, NBA Playoffs and NFL Draft

On this week’s pod, SBJ’s Austin Karp has two Big Get interviews. The first is with TNT’s Stan Van Gundy as he breaks down the NBA Playoffs from the booth. Later in the show, we hear from ESPN’s VP of Programming and Acquisitions Tim Reed as the NFL Draft gets set to kick off on Thursday night in Motown. SBJ’s Tom Friend also joins the show to share his insights into NBA viewership trends.

SBJ I Factor: Molly Mazzolini

SBJ I Factor features an interview with Molly Mazzolini. Elevate's Senior Operating Advisor – Design + Strategic Alliances chats with SBJ’s Ross Nethery about the power of taking chances. Mazzolini is a member of the SBJ Game Changers Class of 2016. She shares stories of her career including co-founding sports design consultancy Infinite Scale career journey and how a chance encounter while working at a stationery store launched her career in the sports industry. SBJ I Factor is a monthly podcast offering interviews with sports executives who have been recipients of one of the magazine’s awards.

Shareable URL copied to clipboard!

https://www.sportsbusinessjournal.com/Journal/Issues/2018/05/07/People-and-Pop-Culture/Plugged-In.aspx

Sorry, something went wrong with the copy but here is the link for you.

https://www.sportsbusinessjournal.com/Journal/Issues/2018/05/07/People-and-Pop-Culture/Plugged-In.aspx

CLOSE