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Esports College Course Offered Since ‘People Learn Best When At Play’

(Courtesy of ESL/Patrick Strack)

A new college course about video games and the business of them is looking to help students gain experience in the esports industry.

The University of Leicester announced this week that it has partnered with ESL UK to develop and offer an esports course that will aim to have students gain insights and help them toward master’s degrees in Data Analysis for Business Intelligence.

The course will help students learn more about developing services for esports and give them access to data and intelligence from esports specialists. According to the school, it is looking to provide students with advantages in gaining employment in the industry.

It helps that ESL is the world’s largest esports company.

“People learn best when at play, so now more than ever, developing the use of games as a medium for learning is of paramount importance,” Jeremy Levesley, Professor of Applied Mathematics at the University of Leicester Department of Mathematics, said in a statement as he leads the development of the course. “Esports is a very important component of this, as it becomes more popular around the world.

“I am hoping that students will gain commercial awareness of the esports business model, which is one of the fastest growing parts of the gaming economy.”

Added James Dean, managing director of ESL UK, said: “As the esports industry grows in the UK, we are keen to establish an ecosystem that is sustainable for the future. A key component to this is training and attracting talent to the number of roles the esports industry provides. The course outlined by the University of Leicester is very exciting for students looking to join the esports industry and we are delighted to support it.”

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