Menu
Leagues and Governing Bodies

Blizzard Entertainment Announces Global "Overwatch" League

Blizzard Entertainment unveiled plans Friday for a worldwide professional league in its five-month-old game “Overwatch,” which execs bill as the first major e-sports league crafted from the start to maximize marketing, ticketing, merchandise and media revenue. The “Overwatch” league's basic structure will closely mimic conventional U.S. sports leagues, with independently-owned franchises that will be located and branded by city or region. All competitions will be played in person with live audiences, and teams will have permanent spots in the league, eschewing the promotion and relegation system in some e-sports that have given investors pause. Blizzard Global Dir of Overwatch E-sports Nate Nanzer said that the goal is to replicate the revenue picture of the NBA or MLB, where the teams control home-game ticketing, merchandise and local sponsorship sales, and as a group, outpace central league revenue. Currently, e-sports teams lack any geographic identity and play in tournaments hosted by third-party organizers on neutral sites. “We think by localizing e-sports in this way, we’re going to be able to unlock a lot of value,” Nanzer said. Teams will also share in league income, Nanzer added. Blizzard, a division of Activision Blizzard Inc., invited current e-sports franchise owners and prospective owners -- including major league team sports ownership groups -- to its annual BlizzCon convention starting Friday in Anaheim to hear more details. In the coming three to four months, “Overwatch” league execs will conduct a road show around the world evaluating the potential for teams. They have no set number of team slots or precise plan for the geographic distribution, but do intend to have teams across multiple continents. “The goal is to find the best operators we can,” Nanzer said. Blizzard will host a combine for players to try out for new teams before the first season begins, and any player picked up by a team during the signing period will be given a contract that includes a guaranteed salary and benefits package. Blizzard execs believe “Overwatch,” launched in May, is uniquely suited to a successful e-sports business. Unlike many popular games that were originally released as pure diversions and saw competitions develop organically among fans, Blizzard has had designs on a league from the beginning. Fan response has been strong; 20 million people now play the game, Blizzard says. “We’re able to think about scheduling in a really smart way, and where we’re placing the league, and the international component,” said Major League Gaming Chair Steve Bornstein. "And we weren’t stepping on anybody’s toes when we’re doing it, because the game is relatively new and was designed with e-sports in mind."

SBJ Morning Buzzcast: May 3, 2024

Seismic change coming for NCAA? Churchill Downs rolls out major premium build out and Jeff Pash, a key advisor to Roger Goodell, steps down

Learfield's Cory Moss, MASN/ESPN's Ben McDonald, and Canelo

On this week’s pod, SBJ’s Austin Karp has two Big Get interviews. The first is with Learfield's Cory Moss as he talks about his company’s collaboration on EA Sports College Football. Later in the show, we hear from MASN/ESPN baseball analyst Ben McDonald on how he sees the college and professional baseball scene shaking out. SBJ’s Adam Stern shares his thoughts on the upcoming Canelo-Mungia bout on Prime Video and DAZN.

SBJ I Factor: Molly Mazzolini

SBJ I Factor features an interview with Molly Mazzolini. Elevate's Senior Operating Advisor – Design + Strategic Alliances chats with SBJ’s Ross Nethery about the power of taking chances. Mazzolini is a member of the SBJ Game Changers Class of 2016. She shares stories of her career including co-founding sports design consultancy Infinite Scale career journey and how a chance encounter while working at a stationery store launched her career in the sports industry. SBJ I Factor is a monthly podcast offering interviews with sports executives who have been recipients of one of the magazine’s awards.

Shareable URL copied to clipboard!

https://www.sportsbusinessjournal.com/Global/Issues/2016/11/07/Leagues-and-Governing-Bodies/Blizzard.aspx

Sorry, something went wrong with the copy but here is the link for you.

https://www.sportsbusinessjournal.com/Global/Issues/2016/11/07/Leagues-and-Governing-Bodies/Blizzard.aspx

CLOSE