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EA Sports Introduces New Tech In UFC 3 That Makes Fighters More Lifelike

The release EA SPORTS UFC 3 includes Real Player Motion (RPM) Tech — new gameplay animation technology that delivers a more realistic, fluid and responsive motion to the video game title.

RPM Tech features more than 5,000 new animations captured that will allow players to move, strike, punch, kick, block and counter with a life-like look and feel with MMA athletes like Conor McGregor, who is on the cover.

“UFC 3 and RPM Tech mark a new generation of gameplay in EA SPORTS games,” EA SPORTS UFC 3 Creative Director Brian Hayes said in a statement. “The new animation technology has allowed us to take a massive leap forward in motion and responsiveness. The result is a complete overhaul to gameplay where every move is more strategic and looks more authentic and beautiful.”

In the past, EA SPORTS created avatar’s motions by taking snippets of data, looping them and stitching them together, resulting in less fluid motions, EA Sports senior producer Marc De Vellis told DualShockers.

With the new technology, they have changed that.

“This year, our RPM tech, what it allows us to do is we go into mo-cap, and we capture unobstructed motion data from real athletes and actors, so it’s no more two to three second stops,” De Vellis told the site.

EA SPORTS UFC3 will be available worldwide on Feb. 2 for Xbox One and PlayStation 4.

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