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SBJ/May 12-18, 2014/People and Pop Culture
Plugged In: Jon Fisher, CrowdOptic
Published May 12, 2014, Page 3
When you’re using this device for a very specific function, in our case dramatically enhancing the fan experience, the functionality is like nothing else that exists.”
On consumer criticisms of the device: There’s been some criticism on the consumer side, but what we’ve seen is radical adoption on the enterprise side. We think it’s a sound strategy to get these things embedded into all sorts of industries: health care, logistics and so on. Of course, we’re currently focused on sports and entertainment, but you see these getting adopted by world-class enterprises, and we think the consumer piece will then be layered in after the fact.
On feedback from players: I wouldn’t necessarily say the players are in love with this. They’re going into their pregame routines, and they have a very difficult job to do. But when they see the fan reaction, that’s a whole different ballgame. When the players do decide to wear this, a fan actually gets to be the player, so to speak, and that’s a really crazy experience.
On the possibility of in-competition use: We’re excited about the possibilities. We’ve already done some work at Stanford and Carnegie Mellon in understanding the analytics of how players see, how they see peripherally, how they’re viewing the action. So I think the first step is not about getting the technology in the game quite yet, but on the practice field, you’re already starting to see it. Through Google Glass, you can see analytically how players are seeing a defense or offense, and that’s pretty incredible.