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Administrators Ponder Ways To Shorten CFB Games; Could NFL Clock Rules Be In Play?

College football games "are too long" for players, fans and the "long-term growth of the sport," as the average game length in the FBS this year was up 12 minutes per game from '10, according to Jon Solomon of CBSSPORTS.com. Average game time in '16 reached 3 hours, 24 minutes, and the CFP Championship -- which lasted 4 hours, 8 minutes -- was "typical of the long games college fans must endure." In '96, the average game "lasted 3:01 and people still enjoyed the sport just fine." The easiest way to speed up games would be to "adopt NFL clock rules." Officials could keep the clock "running after first downs" and stop it "after first downs in the final two or five minutes of each half to allow for comeback attempts." But even the FCS "isn't immune to longer games," as it has "seen game lengths increase by an average of 10 minutes over the past two years" (CBSSPORTS.com, 1/13). NCAA Exec VP/Regulatory Affairs & Strategic Partnerships Oliver Luck said he has been "asked to get much more involved in the football-related issues we have coming down the pike," including how to shorten games. Luck: "Our game is too long. Do we need to figure out rule changes to shorten (games) and make them safer?" Luck added of the length for Clemson-Alabama, "That’s OK because it’s a championship game. The TV numbers, as they always are, were very strong. But what people are forgetting is games are going longer because teams are using up-tempo offenses." Luck: "It’s something a lot of commissioners from conferences big and small think we need to take a look at. Should we spot the ball after it’s out of bounds? That would shave five, six, seven seconds off every play. Should the 20-minute halftime be dropped down to 18 minutes?" (CHARLESTON GAZETTE-MAIL, 1/15).

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